![]() ![]() The voice work is just so right for this game. It’s also a bit sweet that Lute shouts defiantly at would-be attackers as she repels them. It may just be new wallpaper on a tired old room as mechanical evolution goes, but it gives the illusion of change all the same. If an enemy launches a spear at Briar’s back, for instance, a prompt comes up that allows Lute to rush in and deflect the attack while Briar continues fighting what’s in front of her. What does Lute do in combat? Well, Lute is an extension of Briar’s abilities, and effectively acts as her block and parry. It’s just unfortunate it can get in the way of Briar and Lute’s tag-team combat occasionally. The opening harbor area bathed in moonlight and fire is a great example of how beautiful Soulsticecan be. The compensation for that, I suppose, is that the fixed camera points the game uses a lot are great for showcasing the environment. It’s not such a big deal in the early going, but there were plenty of times in the late game where it felt like enemies were getting in cheap shots I could do little about, and that can be the difference between winning and losing a fight. The slashing sword attacks are pretty standard, but the whomp of the hammer as it pulverized Wraiths was something that did not get old.Īs enjoyable as combat can be, it’s not always helped by the camera and targeting. First, it’s a sword, then it shifts and transforms into a meaty bludgeoning hammer for heavy attacks. Briar’s weapon has two attack forms, to begin with. Combat is engaging from the off, despite the standard tease and then limitation of Briar and Lute’s power. ![]() There’s a warm familiarity with how Soulsticeplays and how it’s presented. It’s a neat showcase of what Soulsticecan look like in its best moments and a teasing morsel for where the journey will be heading. The game opens with a flash-forward where Briar and Lute have acquired a host of ass-kicking abilities and are showing a clutch of monsters the wicked end of them in a Bayonetta-inspired battle through crumbling ruins. ![]() As the game progresses, we learn more about why the pair are considered outcasts, and what else their past holds in relation to the events currently taking place. We come into this story as an outcast Chimera duo, made up of reborn sisters Briar and Lute (who is a spirit having sacrificed her mortal self for Briar), who are thrust into the heat of this battle, albeit reluctantly by their masters. The last line of defense against this demonic horde is the Chimera a band of warriors that connect two souls to create perfect soldiers. The Holy Kingdom of Keidas is in danger of crumbling as demons known as Wraiths, come from another dimension (the other side of ‘The Veil’ in Soulsticespeak) to invade the land, corrupting and possessing the weak, turning them into monstrous creatures. While it’s not hitting the highs of that esteemed company, it is a solidly entertaining action game with oodles of cheesy goodness. With Reply Games Studios’ Soulstice presenting itself in trailers as having the delicious melodrama and stylish combat of a Platinum Games joint, I was understandably keen to discover if the game could meet such lofty expectations. Available on PC, PlayStation 5, and Xbox Series X|S ![]()
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